The more that timed has passed and I've not been able to dedicate any significant time to Gor's Tale the more I've realised that solo development is a hellish path to an uncertain dream. I'm not looking for accolades, or fame, or even money, I just want to prove to myself that I have the vision and ability to see a project through to the end and get it shipped. It did occur to me that some indie games have taken years to complete, but so many of these had such a larger and more complex scope than my game does, but of course the developers of those titles have more experience than me too, so I guess it's all relative.
In any case, I am trying to get back to it, and do think about the various aspects of the game, what I want to add and what I now want change having had time away to reflect on past decisions. I'll get there, but it isn't half frustrating when I do get a flutter of motivation but cannot get time in front of the screen.
Until the next time friends, peace out.